HLG Fun Comp
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Bits and pieces, only Phil's MiniJ survived |
Name |
model |
task A |
score |
task B turns | score | task C time | score | task D time | score | task E legs | score |
total |
Position |
Phil Hayward |
MiniJ |
7 | 100 | 7 | 100 | 295 | 98 | 60 | 100 | 7 | 100 | 400 | 1 |
Mike Brinkworth |
Alula | 3 | 42 | 3.5 | 50 | 299 | 100 | 2 | 28 | 220 |
2 |
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Pete Wolf |
Flinger |
3 | 42 | 7 | 100 | 138 | 46 | 188 | 3 | ||||
Bryan Tucker | Dreamer | 5 | 71 | 71 | 4 | ||||||||
Brian Boucher |
Dreamer | 4 | 57 | 57 |
5 |
The rules Task A Launch and do as many loops as you can
in one flight, three goes, enter all results, only the best counts Task B Launch and do as many circles as you can
in one flight, count 90 degrees as a 1/4 include ground loop, three
goes, count the best.. 1 min max flights Task C Get as much time in the air as you can
in 6 mins, unlimited launches, count time from release, stop the count
time first ground, grass or person contact. Task D Poker, Nominate a flight time,
if you achieve it, you can nominate another time. Write down
achieved times. 6 minute slot Task E Distance. Launch and fly
between two flags count the number of legs, one go only Best 4 results to count, which means you can miss one out Scoring, the best of each round will count as 100% and the others will
be a percentage
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